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Architectural visualization helps us show the building that only exists on the designer table.
We can examine effects of the spaces ant the connections between them, before the building turns into a real one. We can experiment with the effects of mass, colors, materials, lights and textures. Ve can virtually walk in the building, or fly around it. |
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Our main profile is architectural visualization.
The members of our team have their individual experience in architectural visualization of more than a decade. You can see some of these historical pictures also in the gallery. We are working together with the Faculty of Architecture at Budapest University of Technology and Economics on more common projects. |
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Architectural motion picture is a special video when the building "starts moving" - we show the building and its environment by an imaginery camera.
The visualization motion is closer tho reality than still renderings, gives better sense of the massing, proportion and size. Walkaround (or flyaround) movie: external - an animation where we look at the building from the bird's eye view or a human eye view, showing the massing and the relation between the building and its environment. 
- We can show natural lighting and its changes
- In a night render it's possible to experiment with the artifical lighting of the building and its effect to its environment.
- We can show the building mass
- Or examine how the building lives together with the environment
- Putting people and vegetation into the rendering gives scale to the building
Interior walk movie: shows interiors, makes a virtual walkaround in the building
- We can experiment and design artifical lighting
- We can show the interior design elements
- It's possible to show the natural lighting and its effect to the interior
- We can make feelings alive
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First we "build" the virtual model of the building which can be cut in any direction.
In the second stage we do white model-like visualizations to experiment with lighting. After it, we assign the textures. This might change the lighting environment, so we have to follow it by re-adjusting the lights. In the next stage we finalize the lighting, the shadows and direct lights. After this is done, we start to "dress up" the rendered picture by putting people, plants, trees and extra objects in the scene. These small details make fill the final picture with life, and make the viewer feel the space itself.
And finally we do graphical post-processing. We do little corrections and some special effects if needed. |
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